Friday, August 12, 2016

 Working on the August Environment/ Prop Challenge on Polycount. I've just started with number four's block out. I want to finish number four and a few different variations by the end of the month.

I've started on the high poly sculpt after finishing  the low poly model and UV layout in Maya. I might have rushed the details on the mask.

I've finished the high poly sculpt and baking out the maps. I'd like to give more time to the textures process if I find the time. Here is a quick preview of the product below.